Showing posts with label kids' activities. Show all posts
Showing posts with label kids' activities. Show all posts

Monday, November 5, 2012

Animal Jam Game Review: Addiction for Kids


This is my parent review of Animal Jam.

What is Animal Jam and How We Were Sucked Into It

We subscribed to National Geographic for Kids magazine to raise funds to build our school playground.  In it were advertisements for "Animal Jam," an online game with multiple stranger players, simple games like tic tac toe with rewards of jewellery, hats, clothing for your avatar, an animal.  Along the way your child is supposed to learn facts.  Now, this may be the true intention, but upon observing my child play, she did not learn much if anything except materialism.  She became obsessed with acquiring and possessing, and trading items with other players.

The child explores around the Animal Jam world taking part in games with players from all over the world.  Currently Animal Jam boasts SIX MILLION players, and counting.  I watched a YouTube presentation by one of the companies profiting from this phenomenon--Clark Stacey, CEO of Smart Bomb Interactive, called "Animal Jam: Why Chocolate Covered Broccoli Sucks But Zucchini Bread Doesn't."  In it, he explained the success of Animal Jam.  He boasted that the average Animal Jam user spends 75 minutes per session, saying this was evidence that his website was doing something right.

Is Animal Jam Safe for My Kids?

Yes, it was doing something "right."  Animal Jam is an MMORPG: a "massively multiplayer online role playing game."  Sure, the kids are playing with cute animal avatars instead of with overmuscular armoured men and women typical of other role playing games, but it is an MMORPG nonetheless.

The reason why Animal Jam is successful is twofold.  One, parents consider it safe.  Two, it is highly addictive.

When my kids first asked to play Animal Jam, I researched whether Animal Jam was safe.  I do not want my child interacting with sweaty naked fat old men masquerading as little innocent kids.  Parents consider it safe because it is a National Geographic creation and parents can monitor players' activities through the parent dashboard.  There are moderators.

I was leery of letting our kids play any video games as I consider them a waste of time when they could be spending their hours reading, doing creative activities, or physical activities instead.  While I was not at home, they had their first Animal Jam session and then they were hooked.

Animal Jam is Virtual Cocaine for the Under 10 Crowd

What makes Animal Jam "unsafe" is that is is addictive.  Clearly, MMORPGs are addictive.  A study of 100 university students showed disturbing data.  I love this study so much, I am going to quote big chunks from this article, "Are MMORPGs 'addictive?'" written by Dave Munger in June 2008, since I'm afraid the link will no longer work in the future:


They played the games on their own time, in a campus “game laboratory” (or in an arcade for the arcade group). The only requirement was that they play the game for at least an hour a week. The arcade group could play any of the games in the arcade; one group played Gauntlet: Dark Legacy on a PlayStation 2; one group played Diablo II on a computer, and the final group played the MMORPG Dark Age of Camelot. So did the type of game had any impact on how much the games were played? You bet it did — here are the results:



The MMORPG group spent significantly more time playing Dark Age of Camelot in the final week of play than any of the other groups spent playing their games — an average of 14.4 hours! Remember, these groups were randomly assigned, and there was no difference in game-playing time among groups at the start of the study. But even if the students spent more time with the MMORPG, that doesn’t mean they’re addicted to it. Were other aspects of their lives affected by this increase in game-playing? Yes, they were. Take a look at this graph:

Sleep quality was significantly worse in the MMORPG group than the other groups, and the participants said the game interfered with their academics (although their actual academic performance didn’t suffer compared to the other groups). Yet the MMORPG group was significantly more likely than the other groups to say they planned to continue playing the game after the study was complete.
So is this behavior addictive? Smyth doesn’t offer an assessment, but the fact that the MMORPG appears to be negatively impacting several areas of these students’ lives — and that they continue to play on despite this — suggest it might be. 

Ironically, this article is available on Science Blog, a website in partnership with National Geographic!  The dangers of MMORPGs have not been explored extensively as much attention has been focussed on the dangers of console or computer games.  This article, "The Reality of MMORPG Addiction" noted some tragic outcomes of this real addiction.  I am not suggesting that Animal Jam play will lead to suicide, but this is here to show the dangers of MMORPG addiction.  I also wonder whether I am priming my developing kids' brains for serious adult addictive behaviours later by allowing them to play this addictive game at such a young age.


...as MMORPGs continue to become more popular, the worry of games consuming a person’s life to the point that it can be classified as an addiction grows. There have already been several reports of people not only losing their jobs and neglecting their families, but even suffering serious health consequences due to excessive gaming habits.

The media aren’t short on horror stories about online game addictions: According to the BBC, a Korean man collapsed and died after playing Starcraft for more than 50 hours, stopping only for short periods of sleep and bathroom breaks. A 13-year-old boy committed suicide by jumping off a building to honor the heroes in an online game. A 3-month old baby starved to death, after her parents left the house to visit an Internet cafĂ© and nurture their virtual child.

Addiction to online games, and especially addiction to MMORPGs, is no longer a joke, but a verifiable condition that has left a trail of bodies in its wake.

Update, April 14, 2013:  While responding to a commenter below, I researched whether computer time itself was problematic for young children.  I came across this article from the Huffington Post:


Roughly 1 in 10 children who play video games are at risk of becoming pathologically addicted to them, found a new study published in the journal Pediatrics.
That means for every classroom of 30 kids, three of them could develop a hardcore digital addiction that boosts the risk of depression, social phobia and poor school performance, the study found.
Over a two-year span, researchers from the U.S., Hong Kong and Singapore studied the video game habits of 3,000 Singaporean children from grades 3, 4, 7 and 8.
Kids who averaged 31 or more hours of gameplay a week were classified as pathological or "obsessive" gamers and were determined more likely to develop serious mental health issues.
Inclined to believe video game addiction is just a passing phase? WebMD reports that 84 percent of students who were considered addicts when the study began were still addicted two years later.
Still, such findings are preliminary. U.S. News reports:
Although pathological video gaming appears to share a number of characteristics with other addictive behaviors, such as pathological gambling, the researchers noted that "pathological gaming" is not yet an established psychological disorder.



Addiction Behaviours

In my household, I noted some interesting addictive behaviours particularly in my eight year old.  Yes, eight years old.  The target, according the aforementioned YouTube presentation, is the under 10 crowd.  A crowd with limited reasoning abilities, and, I daresay, little control over their impulses.

She began rising from her upstairs bed after my husband and I went downstairs (bedtime is 8:30 pm), to search for our tablet Playbooks in our bedroom to play Animal Jam into the night.  Then once we discovered this and locked the tablets when not in use, she started waking up before dawn to play Animal Jam on our desktop computer.  She had a pact with her older sister to wake each other up to play at night.  In the morning, I would find the lid closed when we had left it open.  So we started locking the desktop computer at night.

Since Animal Jam came into our lives, my youngest asks every day to play.  At first I would only allow her to play on weekends, after her homework was done.  My most recent attempt to control her time on the game involved an exchange of 1:1 for piano practice or 2:1 for reading, that is 2 hours of reading for one hour of Animal Jam.  This has worked in cutting down her time substantially.

I discovered that my kids will lie to cover up their clandestine Animal Jam play.  They will play Animal Jam to the exclusion of all other activities including eating.  They prefer it to watching a movie, going for a bicycle ride, going to Science World... They will arrange to meet up with their real life friends on Animal Jam after school.  They will spend hours discussing the items they covet, and how to obtain coveted items.

What Educational Aspect?

Since Animal Jam came into our lives, their creative activity has dropped.  They used to enjoy reading and drawing, but now every waking moment is dedicated to thinking about their next Animal Jam fix.  Well, at least this is true of my youngest.  My eldest still prefers reading to Animal Jam, but then again, she has moved out of the target age group recently.

Childhood is such a short time.  I hate to see it wasted for something of very limited and dubious educational value.  I've watched my kids play for extended periods of time, and they do not choose to view the educational material as they don't need to.  It is not part of the game--you need to click on an icon to read educational facts.  They'd rather be earning "gems" by playing games.  Clark Stacey, the presenter on YouTube, gave this advice to other developers at the Casual Connect convention in Seattle: "The key to our recipe is... don't try to educate kids through game play."  He claims to spark their curiosity, but I didn't see any evidence of that, personally.

Animal Jam School of Hard Knocks: A Place to Learn Where to Lie, Cheat, and Steal

Although I have limited their time to no more than one hour a day, it is never enough.

Parents, save yourself while you can and don't let them play Animal Jam in the first place.  You have been warned.  You'll get an amazing babysitter that is "safe" but you will pay a price.  The most troubling aspect is the dishonesty of my children, lying to me to get their fix.  I feel that I've failed as a parent since their morality is my biggest concern, bigger than academic achievement.

The game corrupts them to become materialistic.  In our TV free household, this our main source of corruption.  The kids have been asking me regularly to become "members" to get special items.  So I have to spend real dollars on membership to get these fake prizes.  No thank you.  We've fallen deep enough into the pit.

The worst aspect is that this game centres on acquiring rare items.  What happens is that savvy kids trick other naive kids into lopsided trades to get rare items.  A great life lesson, right?  I watched as another player followed my child's avatar around and asked SIX TIMES to trade for an item she had, offering a crappy item in return.  This went on for a very long time, until my daughter escaped to another room, and she ran when she got there to avoid the other player.

Apparently, Animal Jam is quite profitable.  According to the YouTube video presenter, they are currently beating their projections--"lifetime value" of each subscriber is $48, retention of each of these children is "more than six months", with play sessions of 75 minutes *on average*!  One weekend, I allowed my kids to play without limitation on time, and they certainly proved to me that if I do not limit them, they will play all day long.

And so, after discovering the link between MMORPGs and addiction, this is the end of Animal Jam for this family.  I will still offer a video game, not sure what I can replace cocaine with, but I will have to find something less addictive to wean them off.  I do not appreciate National Geographic marketing this abomination targeting the under 10 crowd.  Something is morally repulsive about that.  I have yet to receive any requests for "further exploration" on animal or conservation topics from my kids' curiosity piqued by this game.

I think I'll skip the playground fundraising magazine subscriptions next time.

(And apologies to you if you are a sweaty fat naked old man.  Not that there's anything wrong with that, being a sweaty fat naked old man.)

And in conclusion... a real life example of the Animal Jam School of Hard Knocks

December 21, 2012 Update:  My daughter is home from school with a fever and she relayed the following sad tale to me.  She shared her Animal Jam password with another player who she trusted and that player stole her pink heart necklace, which is an item which is very difficult to obtain.  She had traded her Freedom Hat for it, which was also a coveted item.  This was a hard lesson for her, about trust being violated, and about thieves and dishonesty.  I also took this opportunity to teach her to never give her password away.  Unfortunately, I also told her not to trust strangers.

I have written to the Animal Jam staff and I will post their response here.  May I again express my disgust for this "game"?  I have already limited to her playing to maybe once a week for short time periods, but she is still asking to play on a regular basis.  She went into a frenzy when she found out her sister was able to play Animal Jam at a friend's house.

December 21, 2012: My email inquiry resulted in the following response, which I will summarize as "Too bad, so sad.  Next time don't give out your password."  Here is the actual response, with the actual answer highlighted among the gobbledygook:

Customer Service 8, Dec 21 16:43 (MST):
Hello,
Thank you for contacting Animal Jam Support Headquarters.
We truly understand your frustration and are sorry to hear about the account issues your child encountered. We want to assure you that it is impossible to gain access to an Animal Jam account via illegal access, we have countless security measures in place. All passwords in Animal Jam as well as payment information is protected by 256-bit encryption, which is the highest AES (Advanced Encryption Status) available. There are 3 ways an account can be compromised:
-The password is shared either in real life or in game
-The "remember me" and/or "remember my password" option is selected on a computer
-The password is simply easy to guess or figure out
If you or your child feel your accounts have been compromised, the first thing you should do is reset all your account passwords. This can be done from your Parent Dashboard or via the main page at
http://www.animaljam.com/
Be sure to select account passwords that will be easy for you remember, but hard for someone else to guess. When creating a new password for your child's account, we recommend choosing one consisting of both letters and numbers that is unrelated to your child's real name or user name. We suggest these guidelines to ensure that the account remains as secure as possible.
For more detailed information on how to change your child's password, click here:
http://help.animaljam.com/entries/20112706.
We want to assure you once again that Animal Jam uses only the highest security measures available to protect its users and product. We truly appreciate you taking the time to let us know about this incident. Unfortunately, we cannot replace any lost or traded items at this time and apologize for any inconvenience this may cause, if a Jammer is found to be breaking the Animal Jam rules, a moderator will take swift and appropriate action on their account. Additionally, remember to NEVER share passwords.
Thank you for taking the time to report this issue to us we will be sure to update you if there is anything more we can do for you.
Sincerely,
Animal Jam HQ

And my daughter's response to all this:  "I trusted her!"  Welcome to the real and brutal world, brought to you by National Geographic.

Update, April 14, 2013:  We've cut out Animal Jam completely.  Things are back to normal for my 8 year old, and life is good for me as a parent as well!  She is currently reading Catching Fire and was in the backyard this week practising with her bow and arrow, which she made herself.  Right now she is drawing a comic strip, and is back to her art work.  She is also playing the piano to accompany her violin playing sister... for fun.  She is in the process of writing a book, based on Animal Jam characters!  Not sure how much of this is from having a TV free or an AJ free environment, though...

My 8 year old niece was exposed to AJ at our home, when she was visiting her cousins.  Before the introduction, I told the kids no, and asked my brother-in-law if it was all right, telling him about our problems with addiction.  He basically blew me off, saying that his daughter would never have any interest in the computer.  A few weeks later, he confessed to me that he is now having problems as she is always asking to go on AJ.  He is a brave person to admit this to me.

Update, May 25, 2014:  I've finally decided to close the comments section.

I still continue to be be surprised by the number of children who take the time to write in, recounting their bad experiences.  There are also a few children who write in "Animal Jam is good!" and there was even one who complained that parents should not control what their children play.

I've also continued to receive posts from adults, most of whom are supportive.  I've also received two angry letters, from adults who do not like me suggesting that the literacy of children is in any way impacted by video game time, with not a shred of evidence offered, just spewing vitriol in personal attacks.  This is an opinion blog, like any other.  I am not going to let them use me as a punching bag to make them feel better about their own choices.  If anything, it smacks of insecurity.

I wrote this particular article as a service to other parents, and their children, to save everyone from the same type of agony I've gone through.  To those angry, insulting parents:  If all you can see is a criticism of your own parenting style, you should think about why you are so angry.  If you feel like you've made all the right choices, then you should be secure enough to ignore my comments as someone who has no idea what she's talking about.  May you find peace.

Update, October 5, 2015

I should really have a new subheading so here it is.

The Animal Jam School of Sex

Many of the commenters have alerted me to the sexual nature of many of the conversations on Animal Jam. Only now has this problem been picked up the mainstream media. Here is a television video explaining how Animal Jam is a playground for sexual predators and where the avatars are used to simulate sex acts, using code words such as "pencil", "stick", "bar", and the like because explicit words are banned from use.

Here is the accompanying article from WNCN TV, in case it gets pulled later:

RIVERVIEW, Fla. (WFLA) – In the game “Animal Jam,” you create an animal avatar in a virtual jungle and talk to other players. But Dawn Allen, of Riverview, believes some players in the game go too far with their graphic, sexually-charged conversations, using code words to avoid detection.“There are filters on there. But still, unless you’re actually saying sex it’s not gonna catch it,” Allen said.
For instance, one avatar says, “He pulls his pencil out.” Another one says he takes off a bar – instead of bra. One says they “start snogging again.”
Animals jump up and down in simulated sex acts.
The game creators do have safeguards in place. Moderators try to catch inappropriate talk. News Channel 8 spotted a pop-up window noting inappropriate language and another banning a user for a day.
But Dawn Allen said kids work around all that. “You can click on that and make the avatar hump and have sex online and let your child watch it,” she said.
Allen is not letting her daughter play Animal Jam anymore and she’d like to see the game pulled. “I’m angry. I am angry because there’s a lot of children out there,” she said.
And, as always, the comments section is filled with child Animal Jam users defending the game. "The mom is acting like jumping is bad WTH" comments one of them. It looks like nobody is going to shut down this game, so it is up to parents to monitor their children.

UPDATE October 11, 2016: Four years later and I am still struggling with video game addiction in my household. My warning is as strong as ever: Animal Jam is a gateway drug for video game addiction. My husband has finally stopped parroting the phrase "everything in moderation" and finally agrees with me that we need to stop video game play entirely to break the addiction cycle.

A newer article on how video game addiction ruins lives is here.

 Dr. Douglas Gentile, one of the world's leading experts on adolescent media addiction, believes that you can measure video game dependency the same way you measure other psychological conditions. Experts combine cues from gambling addicts and substance abusers to diagnose destructive gamers. The disorder even manifests in addiction signifiers such as tolerance, withdrawal, a loss of control, and harm to social or academic pursuits. But Gentile understands the skeptics. He began his research on media addiction in 1999 "largely trying to show that it was wrong."
"I was absolutely sure that video game addiction couldn't be a real thing," he said. Instead, he was converted and is now passionate about attracting attention to pathological gaming.
 Update: February 14, 2017

Media Catching On

CBS's WNCN wrote a short story about the possibility of child predators on Animal Jam.

In the game “Animal Jam,” you create an animal avatar in a virtual jungle and talk to other players. But Dawn Allen, of Riverview, believes some players in the game go too far with their graphic, sexually-charged conversations, using code words to avoid detection.
“There are filters on there. But still, unless you’re actually saying sex it’s not gonna catch it,” Allen said.
For instance, one avatar says, “He pulls his pencil out.” Another one says he takes off a bar – instead of bra. One says they “start snogging again.”
Animals jump up and down in simulated sex acts.
The game creators do have safeguards in place. Moderators try to catch inappropriate talk. News Channel 8 spotted a pop-up window noting inappropriate language and another banning a user for a day.
But Dawn Allen said kids work around all that. “You can click on that and make the avatar hump and have sex online and let your child watch it,” she said.
Allen is not letting her daughter play Animal Jam anymore and she’d like to see the game pulled. “I’m angry. I am angry because there’s a lot of children out there,” she said.

Thursday, August 18, 2011

Teaching Older Kids to Ride a Bike


When the kids were 3 and 5, I signed them up for Pedalheads, an intensive one week half day camp to teach the kids how to ride bicycles. It seemed all my friends were doing it too. On some days after the drop off, I would observe the camp from a distance. I saw some kids crashing into others, which explains how my older kid's fender got dented. And during this 2.5 hour lesson, I'd see them spending time just hanging out at the playground.

The intention is to have all kids without training wheels at the end of the week. This worked for my eldest, but not for the youngest. But neither of them could ride. I was told that 90% of the kids learn to ride within the week. So, mine are the 10% that do not. What are the odds of two kids failing to learn? That is 0.10*0.10=0.01. 1/100. I spent $360, each kid at $180, to be the 1/100 parents with this outcome. The youngest was probably too young, but I knew plenty of friends' kids who learned at that age.

Over the next four years, I let my husband teach the kids. Both of us would run around holding on to the kids' handlebars and seats and get... bad backs. Of course, this is an exaggeration, as the actual number of attempts was something like once a year. Also, the kids would say they didn't want to try, that they were too afraid of falling. The eldest was almost there. If you pushed her for a start, she could continue pedalling and stop by herself. But she refused to try to start.

The kids did two triathlons with us holding on or using training wheels.

It had become embarrassing. My husband and I are avid cyclists, both of us cyclist commuters and he a competitive road cyclist and me a triathlete.

Pedalheads does not give discounts for second time repeaters. I was considering Pedalheads again and was right about to sign them up, to my husband's objections, when I did some basic research on how to teach kids to ride. I came up with Sheldon Brown's site. It's quite comprehensive.

Next I found the Holy Grail: a Youtube clip which shows a non-profit group in New York City, Bike New York which offers the course "Teach Your Child to Ride a Bike."

Rich Conroy of that group explains that the pedals are taken off and the seat is lowered so that the learner can rest their feet flat on the ground. The child then is told to walk the bike forward while looking ahead and try to make it go as fast as they can. When the bike is going, they can try to lift their feet off the ground and balance.

So on Sunday I told the kids, "Today you will both learn to ride a bike." At first we started them on a slightly sloping parking lot, starting them on the high part of it. I decided not to remove the pedals because I was convinced that we would be needing the pedals very soon and it would be too much trouble to remove then put them back on again.

After 20 minutes of practising with the youngest, my elder daughter who had been singing "Hey! Ho! Let's go!" and zooming all around the parking lot after getting a start from the slope, wiped out and hurt herself badly. She said her hand was broken, and she had scrapes on her knee. Inside I was thinking of quitting, but I just told her that when she falls off, she needs to start again or she would never learn.

I showed her how to put the right pedal at 2:00 o'clock and use the left leg for balance, and to push off with the right leg against the right pedal. She took off immediately. That was it. One down, one to go.

Meanwhile, my husband had reverted back to pushing the youngest around holding on to the bike and she crashed. She now refused to have her father teach her.

We started her on a very slightly sloping paved play area. She kept practising pushing off hard with both feet and trying to balance. (Unfortunately I had already forgotten the method espoused by Rich Conroy... about walking forward as quickly as they can). Despite my ineptitude, it was clear on each new launch that she glided just a little bit longer. Finally she made it all the way clear to the other side of the lot! It was a breakthrough.

It wasn't a steady line of progress upward, but the pattern of longer glides was there. Meanwhile I had to deal with a constant stream of pessimism from her. "I'm never going to be able to do that again." And then I would point out that she was able to do it again when she went further.

The next step was adding pedalling. I just told her that after she pushes off, that when she's gliding to put her feet on the pedals. The best thing about this method is that the child directs the rate of progress. I told her to try when she is ready. And no sore backs for the parents.

The final step was starting to pedal from a dead stop. I showed her the two o'clock position, but she ended up ignoring me and finding her own way of starting. She insisted she needed the left pedal in the right position.

Time from removing training wheels to riding fully by herself: One hour. It might have been faster without all the negative self talk, or if she wasn't so afraid from previous falls. She also said it was helpful to see her sister ride first, so she knew it was possible.

Now the kids want to go bike riding every day.

(Update August 2013:  I used my method to teach my brother's kids how to ride.  They had been using training wheels.  We spent around 1.5 hours teaching the 4 and 6 year old how to ride.  After about an hour, they learned how to balance.  Unfortunately, my brother kept going against my advice and sometimes held on to the kids' bikes with the kids in the saddle while he brought them back to the start of the hill to try again.  I wonder if that made them unlearn the balancing, because each time after he did that, they would do a lousy job balancing on the next attempt.

The other problem was that the saddle was causing discomfort because one of the bicycles was too high, leading to too much pressure on the contact area.  So this led to an early abandonment of the effort.  Given more time, they probably would have "got it" because they were SO CLOSE.  They were already on the putting the feet on the pedals stage, but we ran out of time on the last day as the sun went down and it was bed time.  I hope they can remember the feeling of balance the next time they learn.)





Tuesday, July 19, 2011

Running with the Kids


Summertime... and the livin' is easy. The perfect opportunity to spring a running program on my kids! Bwahahaha!

Some of the more skeptical of you are thinking, running? My kids would hate that. But surprise surprise, my kids loved it, although I did hear some whining at the first session. Very quickly their fitness improved and these pseudo family walk/runs became fun. Or maybe that had to do with the fact that we follow up each session with a walk to the mall for dinner.

Last summer I did the same program with the kids, a Learn to Run 10K. Or at least, I tried to do it. We managed about 8 sessions before September rolled around, then by coincidence, there was a 5K Run for the Cure and the kids were more than ready for it. They ran almost the whole way.

The kids did well at the 5K run. Well, at least my 5 year old did well. The 7 year old ran out of steam at the 3K mark when she realized her little sister was a better runner, and did an "I refuse to look like I'm trying" move. She had be coaxed to continue, and it was not a matter of being tired, but a matter of feeling like she was in control. This is how I read it, anyway. The end of the run was in a drizzle of rain.

This time around, both kids are loving the sessions, especially the youngest. I am not planning to have them eventually run 10K, which I think is too far for little kids. More like 5K at the most. Today I had a race with my youngest uphill. She weighs 38 pounds and I weigh 123. Despite my triathlon training, she had me working at 90% and redlining it at the end of the sprint. But I didn't give up, nope. I waited for her to tire out. She would easily outrun most of the adults in my triathlon clinic.

I highly recommend the training program. You start with 1 minute "runs" which are really just a very slow jog at talking pace, followed by a 2 minute walk. You repeat this 8 times. Easy peasy. In no time at all, y'all will be real runners.


Friday, April 15, 2011

Pier Fishing with Kids in the Lower Mainland

It is a Pro-D day for the kids. I asked them what they would like to do. They requested:

1. Snowshoeing; and
2. Fishing.

Why can't they ask for something easy, like bowling or watching a movie?

I put on my research hat and set about fulfilling their requests. After looking into snowshoe rentals (Grouse Mountain, MEC), I decided that I don't have enough energy to do rentals and then drive up into the mountains.

So I went to #2: Fishing. We already have fishing rods, so this was a possibility. First, I bought a fishing licence from the Department of Fisheries. Children require a licence, but they are free (unless you want a salmon stamp for $6) and you can buy the licence online and print it at home. Now, how easy is that?

An excellent source of information is "Fishing with Rod." He lists the most popular fishing piers and does a write up on each one. He also provides information on how to do pier fishing. We chose the Number 3 Road pier in Richmond simply because it is close to where I need to pick up my licence... My printer is out of ink, so I have to get a friend to print them up for me!

If you would like to go freshwater fishing, you will need a different licence from the salt water one, but it is still free for kids. Here is a great website for figuring out where to fish. You will need to check the regulations for the area where you fish. I looked up the regulations to find out that we need to release anything good that we catch, like rockfish or lingcod, not that we would be able to catch them... There is a table of limits on the number of fish you can catch. I tried to memorize what they look like, but basically it will be catch and release for us.

You also need to figure out when to go. Mornings and evenings are the best time, but you also need to check the tide tables. High tide is a better time to fish. The best months are between May and October... oh well. Even if we don't catch a thing, the kids will have fun letting the line out.

Wish us luck...